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This game was made in 72 hours for the GMTK Game Jam 2024.
Theme: "Built to scale".

Description

Stretch the slime to dodge hazards, eat scientists and survive!
Spend skill points to create your build and spend the money you get to buy items that will help you stay alive.

Survive the lab test by completing all 10 levels.

Controls

Movement -> Use the mouse to drag the edges of the slime.

Use Skill Points -> Click the buttons or use 1-2-3-4-5

Use Consumables -> Click the buttons or use Q-W-E


Credits


Published 26 days ago
StatusReleased
PlatformsWindows, HTML5
Release date 26 days ago
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorsFrango, MikeMikowski, DavideProdi, Chiara-san, Facchi
GenreAction
Made withUnity, Clip Studio Paint, Audacity
Tags2D, Arcade, Bullet Hell, Casual, Game Maker's Toolkit Jam, Retro, Sci-fi, Short, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
SlimeTestingFacility_Win.zip 39 MB

Comments

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(+2)

IF YOU WANT A TIP: INVEST IN HEALTH REGEN.

It pays off in stage three! The game gets easier after that. 

I reached stage 12 in endless mode, and I can't stop thinking about it! The gameplay is tight, and the mechanics are so satisfying. This has the potential to grow into something truly special.

(+1)

mlml

(+3)

Very fun game guys! Everything felt smooth, right as rain, besides the fact that i'm always ONE SHOTTED right before stage 5-6...making my strategy of 'being efficient with my potion' kinda useless. Maybe i'd prefer some invincibility frame, the invincibility is there, well coded in an item. 

Besides that the game is very creative and well thought-out.