Slime Testing Facility
Fullscreen is recommended for a better experience
This game was made in 72 hours for the GMTK Game Jam 2024.
Theme: "Built to scale".
Description
Stretch the slime to dodge hazards, eat scientists and survive!
Spend skill points to create your build and spend the money you get to buy items that will help you stay alive.
Survive the lab test by completing all 10 levels.
Controls
Movement -> Use the mouse to drag the edges of the slime.
Use Skill Points -> Click the buttons or use 1-2-3-4-5
Use Consumables -> Click the buttons or use Q-W-E
Credits
- Andrea Facchinetti: Game Designer & Programmer
- Chiara Sanviti: Game Designer
- Francesco Guida: Game & UI/UX Designer
- Davide Prodi: 2D Artist
- Michele Bellamoli: 2D Artist
Status | Released |
Platforms | HTML5, Windows |
Release date | Aug 19, 2024 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Authors | Frango, MikeMikowski, DavideProdi, Chiara-san, Facchi |
Genre | Action |
Made with | Clip Studio Paint, Unity, Audacity |
Tags | 2D, Arcade, Bullet Hell, Casual, Game Maker's Toolkit Jam, Retro, Sci-fi, Short, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download
SlimeTestingFacility_Win.zip 39 MB
Comments
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IF YOU WANT A TIP: INVEST IN HEALTH REGEN.
It pays off in stage three! The game gets easier after that.
I reached stage 12 in endless mode, and I can't stop thinking about it! The gameplay is tight, and the mechanics are so satisfying. This has the potential to grow into something truly special.
mlml
Very fun game guys! Everything felt smooth, right as rain, besides the fact that i'm always ONE SHOTTED right before stage 5-6...making my strategy of 'being efficient with my potion' kinda useless. Maybe i'd prefer some invincibility frame, the invincibility is there, well coded in an item.
Besides that the game is very creative and well thought-out.